(warning! flashy effects! don't watch if you're epileptic or easily disorientated by such effects)
another scene demo for everyone. this time it's an Amiga one: Desert Dream by group Kefrens. not as technologically impressive as Second Reality, but still has some pretty cool graphics, music, coding, and pixelart. it was released in April of 1993, and placed first in the demo competition for The Gathering demoparty in that year.
if you got an Amiga (or Amiga emulator) you wanna try it out on, you can download the demo here.
(warning! lots of flashy effects! don't watch if you're epileptic or easily disorientated by such effects)
scene demos (or simply 'demos') are one of the more interesting forms of computer art i've come across. for those not in the whole know about the whole demoscene subculture, demos are small audio-visual programs mostly developed as a show of artistic, programming, and musical prowess. while the demoscene was more popular in the 80's and 90's thanks to computer systems such as the Commodore 64 and MS-DOS, it's still active today with groups making demos for a wider array of systems, including some game consoles like the Game Boy Advance and such.
demoscene's kind of a lengthy topic i'm not too savvy with, so i'll just leave it at that. :'D anyhow, this here is Second Reality, a MS-DOS demo done by Finnish demogroup Future Crew in 1993, and was placed first in the demo competition for the Assembly demoparty in that year. for it's time, it's a pretty dang impressive piece of work as far as programming goes.