so i feel i should get this off my chest considering the last post i did on here was in june and it's now december.
i've slowly been losing the drive to continue this site. granted, not as a permanent thing, but this site just seems to be a "side project" to me, since i don't seem to be placing heavy priority on it compared to other things offsite as of lately. combined with that and a case of writer's block for the things i've had drafted for months, it's pretty much slowed things to a halt. (and yeah, unfortunately this also means the Soul Nomad blind-ish playthrough for here is cancelled :( sorry, mates.)
but yeah, as far as things are concerned, the KKGS blogspot will be on indefinite hiatus until further notice. i may post info on other projects here from time to time, but otherwise the site will pretty much be inactive.
if you wanna keep in touch with me, i got a plethora of links available at my flavors hub.
as far as other projects i've been working on, one of them is a work-in-progress Disgaea lore wiki because of course i did.
also been setting up a gaming computer out of some old parts my brother gave me, so i might do some game video stuff at a later point. maybe streams or mods or something. we'll see.
anyhow, that's it for now. till then, stay cool, everyone.
love and luck to you all.
<3
Tuesday, December 13, 2016
Saturday, June 18, 2016
"soon (tm)" exists for a reason
so uh, first part of the Soul Nomad playthrough writeup is going a bit slow due to things i honestly didn't count on my end.
that being the steam summer sale and camera convenience.
probably gonna try to squeeze more content in the first part of the playthrough, but we'll see how it goes. compiling stuff from each couple of sessions in each part instead of writing as i go, for the sake of convenience. i'm still fairly early in the game, so there isn't a bevy of stuff to talk about outside of storystuff and my own thoughts.
but yeah, just bear with me a while longer. though, if you're one of the few longtime followers of the site, there's probably a good chance you already are. bless you so much for your patience. i'm trying my best. <3
that being the steam summer sale and camera convenience.
probably gonna try to squeeze more content in the first part of the playthrough, but we'll see how it goes. compiling stuff from each couple of sessions in each part instead of writing as i go, for the sake of convenience. i'm still fairly early in the game, so there isn't a bevy of stuff to talk about outside of storystuff and my own thoughts.
but yeah, just bear with me a while longer. though, if you're one of the few longtime followers of the site, there's probably a good chance you already are. bless you so much for your patience. i'm trying my best. <3
Saturday, June 4, 2016
gen does Soul Nomad - gen ichida vs. the world (eaters)
so in lieu of the radio silence last month, aaaaand me getting kind of salty about the traffic crap i had to deal with in the last post, i think it's time for a bit of fun this summer.
things on my end seemed to have slowed down, so outside of practicing traditional drawing stuff and the frequent twitter activity, not a whole lot's been going on lately. and since i'd rather not sit here and do nothing while waiting for stuff like my birthday on July 8, Steam's summer sale, and Starbound's soon-ish 1.0 release, let's get things trucking on here again.
after mulling out how might probably roll with it, i'll be starting the Soul Nomad playthrough fairly soon. mostly will be doing it as a post-play commentary writeup since writing my thoughts on here while i play would end up being a bit cumbersome. i will be taking photos and even livetweeting bits on my twitter, but the more wordy thoughts will be reserved for after play sessions.
as for the playthrough itself, i'll be going in semi-blind. i have seen Soul Nomad's cutscenes a few times in the past, so i'm aware what goes on in the story. as far as gameplay goes, i only have a vague idea of how it works from reading the manual and bits of the strategy guide, and it's a radical change from Disgaea's gameplay. so yeah, settling into SN's gameplay will take some time.
also, don't expect entries to pop up too frequently on here. pretty sure you guys have come to expect it, but it takes a while for me to type this stuff out on here. though, for the impatient folks, you can check out my twitter for my less-than-140-characters-commentary and lowres screencaps while i play the game. amongst other things.
so yeah, pretty much how things will be going for the playthrough, but of course i can't end it off here. so what the heck is this game all about, and why'd i choose to play it?
things on my end seemed to have slowed down, so outside of practicing traditional drawing stuff and the frequent twitter activity, not a whole lot's been going on lately. and since i'd rather not sit here and do nothing while waiting for stuff like my birthday on July 8, Steam's summer sale, and Starbound's soon-ish 1.0 release, let's get things trucking on here again.
after mulling out how might probably roll with it, i'll be starting the Soul Nomad playthrough fairly soon. mostly will be doing it as a post-play commentary writeup since writing my thoughts on here while i play would end up being a bit cumbersome. i will be taking photos and even livetweeting bits on my twitter, but the more wordy thoughts will be reserved for after play sessions.
as for the playthrough itself, i'll be going in semi-blind. i have seen Soul Nomad's cutscenes a few times in the past, so i'm aware what goes on in the story. as far as gameplay goes, i only have a vague idea of how it works from reading the manual and bits of the strategy guide, and it's a radical change from Disgaea's gameplay. so yeah, settling into SN's gameplay will take some time.
also, don't expect entries to pop up too frequently on here. pretty sure you guys have come to expect it, but it takes a while for me to type this stuff out on here. though, for the impatient folks, you can check out my twitter for my less-than-140-characters-commentary and lowres screencaps while i play the game. amongst other things.
so yeah, pretty much how things will be going for the playthrough, but of course i can't end it off here. so what the heck is this game all about, and why'd i choose to play it?
dear Google/Blogger/Blogspot/whatever
far from me to call your staff being on par with how bad Twitter and especially Tumblr's site team seem to be but uh
if you guys haven't even made an attempt to even migitate this sort of traffic bloat then we might have a bit of a problem. and i don't think the switch to HTTPS or connecting my site Google Analytics even helped a little with solving this.
please fix this.
with love, gen ichida <3
if you guys haven't even made an attempt to even migitate this sort of traffic bloat then we might have a bit of a problem. and i don't think the switch to HTTPS or connecting my site Google Analytics even helped a little with solving this.
please fix this.
with love, gen ichida <3
Tuesday, May 3, 2016
a raincheck and makaipunkery
sometimes i keep asking myself why i continue to keep this blog up, considering updates on here just seem to be more and more sporadic. not to mention said updates don't seem to be very substantial since i am not a writing sort of guy and i make a lot of promises about writing about stuff that i don't follow up on.
well, as far as the first bit is concerned, i keep this site up because i like talking about the things i love and sharing them and my thoughts on them with other people. even if i don't keep this place as updated as much as i'd like to, i like talking about stuff i find interesting. and if someone likes the stuff i write or write about, then that makes the time invested all the more worth it. c:
as for the second bit of what i said, uh... yeah, i'm pretty sure i've said stuff on it in the past on here but i think it's plainly obvious i'm more of a visual kind of guy when it comes to creative stuff. i'm passionate about talking about stuff, but i'm not good at elaborating on my thoughts about things. said stuff about this sorta thing before whenever i talk about why i'm delaying on reviews and stuff so much, so i'll just leave it at that. no use in repeating every word i say.
with that said, might as well talk about a bit of stuff i've been doing as of lately. game collecting, book imports, other hobby stuff... and of course, talking about them. i kinda feel like i owe you guys a bit of newish content after several periods of stagnancy.
and yeah, with the mention of MAKAIPUNK in the title, expect a good deal of the stuff i'll be talking about to be related to Nippon Ichi game stuff.
and first off, i think i should mention that i managed to adjust the resolution on my camera when taking pictures. expect larger, more detailed photos of things here and in the future!
well, as far as the first bit is concerned, i keep this site up because i like talking about the things i love and sharing them and my thoughts on them with other people. even if i don't keep this place as updated as much as i'd like to, i like talking about stuff i find interesting. and if someone likes the stuff i write or write about, then that makes the time invested all the more worth it. c:
as for the second bit of what i said, uh... yeah, i'm pretty sure i've said stuff on it in the past on here but i think it's plainly obvious i'm more of a visual kind of guy when it comes to creative stuff. i'm passionate about talking about stuff, but i'm not good at elaborating on my thoughts about things. said stuff about this sorta thing before whenever i talk about why i'm delaying on reviews and stuff so much, so i'll just leave it at that. no use in repeating every word i say.
with that said, might as well talk about a bit of stuff i've been doing as of lately. game collecting, book imports, other hobby stuff... and of course, talking about them. i kinda feel like i owe you guys a bit of newish content after several periods of stagnancy.
a small sampling of some games i have, some new, some oldish. |
and first off, i think i should mention that i managed to adjust the resolution on my camera when taking pictures. expect larger, more detailed photos of things here and in the future!
Wednesday, March 16, 2016
jukebox - Clock Strikes Midnight (Paddy and the Rats)
stiiiiiiiiiill trying to get things back on track here. been sidetracked with some other non-blogspot things, but i think that's the norm at this point. have some more tunes in the meantime. >w>
some time around january or february, one of my friends shot this band by me. Paddy And The Rats is a Hungarian celtic punk/sailor punk/pub'n roll band that does a heck of a lot of good music to drink to.
they've got a lot more music on their youtube channel if you wanna check them out!
Tuesday, March 1, 2016
vlog - netherworld-produced vhs tapes
so, many people have been having issues with NISA's latest PC outing with Disgaea PC. stuttering, issues with the graphical settings, and generally buggy stuff have been bothering players this week. and in my case, the framerate's so slow at essentially 5fps on my low-spec rig that i pretty much can't play the game.
well, at the very least, NISA's been listening to these issues and even asked players to post their computer specs so they can work on a fix. the fix is reported to come out tomorrow on the 2nd. nice to see NISA values their community and community feedback when it comes to their stuff.
'course, if Disgaea PC still doesn't run well on my computer, at least i got the PSP version of Disgaea 1 to fall back on. still don't really regret buying it if it means the possibility of more NIS games on PC/Steam. >w>
in the meantime, enjoy some 90's inspired demonic doofery with the dudes at Mega64. i'll just be here trying to get some more stuff done for this place.
and wondering where the hell they managed to get that prinny costume.
well, at the very least, NISA's been listening to these issues and even asked players to post their computer specs so they can work on a fix. the fix is reported to come out tomorrow on the 2nd. nice to see NISA values their community and community feedback when it comes to their stuff.
'course, if Disgaea PC still doesn't run well on my computer, at least i got the PSP version of Disgaea 1 to fall back on. still don't really regret buying it if it means the possibility of more NIS games on PC/Steam. >w>
in the meantime, enjoy some 90's inspired demonic doofery with the dudes at Mega64. i'll just be here trying to get some more stuff done for this place.
and wondering where the hell they managed to get that prinny costume.
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